Mobile Gothic: a flight of fancy

I've always found it strange that Eric S. Raymond chose the cathedral as his metaphor for closed development in free software, because the construction of our great medieval cathedrals must have been a very open process. Passing peasants were doubtless discouraged from picking up a chisel to hack at the nearest stone, but Gothic buildings … Continue reading Mobile Gothic: a flight of fancy

I was born under a long-named star…

In his latest cartoon my friend Noel, aka DJ Bogtrotter, reminds me of an oddity revealed in this month's Orange Digital Media Index. [Disclosure 1: I work for Orange though the-postings-on-this-site-are-my-own-and-dont-necessarily-represent-the-positions-strategies-or-opinions-of-my-employer. Disclosure 2: My employer's premises are protected by the power of feng shui. Really. Disclosure 3: That last link was to a PDF, sorry.] Anyway, … Continue reading I was born under a long-named star…

Normob: is this the ugliest word not yet to enter the English language?

The words we use to talk about people quickly come to constrain the ways we relate to them, so it's with mounting alarm that I see the spread of the word "normob" - a contraction of "normal mobile user". It started here, and has spawned this and this, and has even been taken up here. … Continue reading Normob: is this the ugliest word not yet to enter the English language?

Play Small: why mobile challenges designers to make a better web

In a single Noisy Decent Graphics post, Ben Terrett effortlessly segues between my two preoccupations of the moment - agonised middle-class parenting, and the superiority of mobile web over fixed. How could I resist? "City kids are not like country kids", he notes, "... the space available to play is smaller... so they learn to play smaller." … Continue reading Play Small: why mobile challenges designers to make a better web

Brushed chrome – the story of Google’s browser in comic book form

What a stroke of genius to commission Scott McCloud to tell the story of Google's new web browser, Chrome, in comic form. McCloud's own books have communicated his enthusiasm for the past, present and future of comics themselves. Now his fluid, conversational style perfectly captures the diverse passions of project team members - passions that … Continue reading Brushed chrome – the story of Google’s browser in comic book form

The mobile web: today, asparagus; tomorrow, the world

Carlo Longino on Mobhappy and Tarek Abu-Esber at Mobile Messaging 2.0 both asked this week "When Will The Mobile Web Be Mass Market?" - a question prompted by the declaration from Nielsen Mobile that we've now reached critical mass. According to Nielsen, 12.9% of the UK population used the mobile internet in Q1 2008. Now … Continue reading The mobile web: today, asparagus; tomorrow, the world

In the future, people will think it strange…

... that the internet was ever tethered to wall sockets and floor boxes. Now obviously the participants in a Mobile Internet Portal Strategies conference are a self-selecting bunch of enthusiasts, but last week there was a distinct sense of confidence that our moment has arrived. People who've spent the best part of a decade expounding … Continue reading In the future, people will think it strange…